I made this 3D rendition of the MINI Cooper as a collection of skills gained during my first year at the University of Hertfordshire. I was tasked to model, texture and light a car as photo-real as possible. I ended up with a descent result. I did gain quite a lot of knowledge and experience.
Year of production: 2015.
Modeling, Texturing, Lighting, Compositig
Software used: Maya, Photoshop, Mari, Nuke
Rendered - Solid Angle's Arnold